RAHARJO, Adithya Dipta; PUTRI, Agis Amelia; BUDI, Hafiz Rekso. The use of game-based learning to increase student engagement. Hipkin Journal of Educational Research, Bandung, Indonesia, v. 1, n. 3, p. 299–310, 2024. DOI: 10.64014/hipkin-jer.v1i3.30. Disponível em: https://ejournal-hipkin.or.id/index.php/hipkin-jer/article/view/30. Acesso em: 4 feb. 2026.